VR/AR


YouGov: VR adoption grows to 11% of US adults 

US adoption of virtual reality has increased after a period of stagnation, with 11% of adults claiming to own VR hardware or software as of November 2018. This is according to YouGov research, which found that VR ownership hadn’t surpassed 7% of the US general public until now. It previously pegged adoption rates of roughly […]

Syfy to launch new VR and AR experience

NBCUniversal’s science fiction channel Syfy is to launch a new experience for VR and AR platforms in late May. Eleven Eleven is being pitched as an original science fiction story designed for virtual reality and augmented reality. The series has been selected by the 2019 SXSW Film Festival, where it will have its world premiere […]

Microsoft unveils HoloLens 2 headset

Microsoft has unveiled its second-generation HoloLens mixed reality headset at a press event at Mobile World Congress in Barcelona. Microsoft said that the HoloLens 2 has double the field of view of its predecessor, contains a new display system and eye-tracking sensors, and enables “direct manipulation of holograms with the same instinctual interactions you’d use […]

BBC preps Doctor Who VR spin-off

The BBC has developed an animated virtual reality (VR) spin-off of Doctor Who that will allow fans to step inside the show’s iconic fictional time machine, the TARDIS. Doctor Who: The Runaway is a 12-minute long immersive experience that is due to launch on selected VR headsets in the coming months. It was produced by […]

Oculus Quest tipped to sell 1.3m units in 2019

Facebook-owned Oculus’ forthcoming all-in-one VR headset, the Oculus Quest, will sell 1.3 million units this year according to projections by SuperData, a Nielsen company. The research firm noted “high consumer interest” in the device, which was unveiled at the Oculus Connect 5 (OC5) conference in September and is due to launch in spring 2019, priced […]

CreativeXR: new round of immersive UK content funding announced

Digital Catapult and Arts Council England have opened the next round of immersive content funding via their CreativeXR programme. CreativeXR has put out an open call for creative, consumer-facing experiences enabled by virtual, augmented and mixed reality technologies. These could include art pieces, cultural experiences and new forms of interactive entertainment or storytelling. Twenty successful […]

Juniper: 100m mobile VR devices to access games by 2023

More than 100 million mobile VR devices – including smartphone and standalone headsets – will access games globally by 2023, up from 52 million devices in 2019, according to Juniper Research. Juniper’s ‘Virtual Reality Markets: Innovation, Disruption and Future Prospects 2019-2023’ report argues that the development of smartphone VR content is essential for increasing consumer […]

HTC Vive unveils two new VR headsets

HTC Vive unveiled two new virtual reality headsets, along with new software and content offerings, on the eve of CES. The new Vive Pro Eye adds eye-tracking to the high-end Vive Pro headset, allowing users to access gaze-oriented menus without using controllers. Targeted at professional VR users, the new device is due to launch in […]

Sling TV, ESPN, Fox Now launch on Oculus Go

Sling TV, ESPN and Fox Now are all now available on Oculus Go virtual reality headsets via the Oculus Store and Oculus TV app in the US. Users can log in with their Sling TV account, subscribe directly to ESPN+ for US$4.99 per month, or tune in to Fox shows from a virtual living room. At the […]

UK government to examine the development of VR and AR

The UK government is due to examine the development of immersive technologies such as virtual and augmented reality, looking at the impact these could have on sport, entertainment and news. The Department for Digital, Culture, Media and Sport (DCMS) committee has launched an inquiry that will look at growth areas like immersive media, VR and […]

1 2 3 43