VR


UK government to examine the development of VR and AR

The UK government is due to examine the development of immersive technologies such as virtual and augmented reality, looking at the impact these could have on sport, entertainment and news. The Department for Digital, Culture, Media and Sport (DCMS) committee has launched an inquiry that will look at growth areas like immersive media, VR and […]

ABI lowers VR forecast citing consumer-market malaise

ABI Research has lowered its installed base forecast for virtual reality devices to just over 140 million by 2023, claiming that the consumer VR space has “entered a malaise”. The research firm said that while there is ongoing traction in the enterprise VR market, its 140m figure is contingent on mobile VR “turning things around” […]

IDC: VR headset returns to growth after four quarters of decline

The virtual reality headset market returned to growth in Q3 2018 after four consecutive quarters of decline and now makes up 97% of the combined VR and AR device market, according to IDC. The research firm said that global shipments for VR headsets reached 1.9 million units in the third quarter, up 8.2% year-on-year, as […]

CCS: VR and AR device sales to drop in 2018 despite long-term promise

Sales of virtual and augmented reality headsets and glasses will decline year-on-year in 2018 before returning to growth in 2019, according to a new forecast by CCS Insight. The research firm said that there is still “significant work” to be done to improve the user experience, software platforms and content availability of VR and AR, […]

China mobile and Huawei partner for 8K VR over 5G demo

China Mobile and Huawei have partnered on what they claim is the first 8K live virtual-reality broadcast using a 5G network. China Mobile 5G Innovation Center and Huawei unveiled the demo at the World Internet Conference in Wuzhen, China, using Zhejiang Mobile’s 5G network. The test showed scenes of a lake captured by an 8K […]

Oculus founder: existing VR hardware not good enough to go mainstream

Oculus founder Palmer Luckey has claimed that “no existing or imminent VR hardware is good enough to go truly mainstream, even at a price of $0.00”. In a post on his personal blog titled ‘Free isn’t cheap enough,” Luckey, who parted ways with Oculus’ parent company Facebook last year, claimed that hardware sales are a […]

Jaunt winds down VR activities to focus on AR

Jaunt has announced that it will wind down a number of virtual reality (VR) products and content services in the coming weeks as it shifts its focus to augmented reality (AR). In a blog post, the immersive media company – which is backed by the likes of Sky, Disney and ProSiebenSat.1 – said that it “had […]

Jaunt appoints new CEO as Kliavkoff exits

Jaunt, the VR and AR company backed by the likes of Sky, Disney and ProSiebenSat.1, has upped its vice president of global business development and strategy, Mitzi Reaugh, to CEO. Reaugh is due to take up her new role on October 1 and will succeed George Kliavkoff, who is stepping down as CEO to take […]

Firefox Reality VR and AR web browser goes live

Mozilla’s mixed reality team has launched Firefox Reality, a new web browser designed to work on stand-alone virtual and augmented reality headsets. Firefox Reality was designed to move seamlessly between the 2D and the immersive web and is available now in the Viveport, Oculus, and Daydream app stores. The browser supports voice searches and Mozilla […]

Jaunt acquires AR streaming technology from US-based Personify

Disney, Sky and ProSieben-backed VR and AR company Jaunt has acquired a volumetric streaming software system from US-based Personify. Jaunt has acquired Personify’s ‘Teleporter’ line of business, including key staff, intellectual property, and four pending patents developed around the Teleporter technology. The Teleporter software system is designed to capture, processes and stream life-like augmented reality […]

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