Since the launch of PS VR in October, users have been able to watch streaming and catch-up services on a virtual “big-screen” using the headset.
Now users can also watch 360-degree YouTube content that responds to users’ head movements.
“Back in October, when we first launched PlayStation VR, our mission was to deliver cutting-edge virtual reality experiences to PS4 players right across the globe. Following a hugely successful launch and masses of positive feedback from players everywhere, we’re continuing to build on what we started,” said Sony in a post on the PlayStation blog
“The latest update adds support for YouTube’s rapidly expanding library of virtual reality videos, allowing PS4 and PS VR users to once again step beyond the screen and explore detailed 360° worlds as though they were standing right there.”
Speaking at MIPCOM in October, a week after the launch of PlayStation VR, the president and CEO of Sony Corporation, Kazuo Hirai, said the company was committed providing an “entirely new gaming experience” and would offer other kinds of content that go “beyond gaming”.
“We have paid close attention to audience reaction to early VR exposure and intend to respond with a variety of content beyond gaming. Across Sony, our content divisions are working on VR entertainment as we seek to grow the industry,” said Hirai at the time.